Unity set editor window size. An EditorWindow can be resized.
Unity set editor window size #if !UNITY_EDITOR private const int DefaultValue = -1; // Identifier of MINMAXINFO message private const uint WM_GETMINMAXINFO = 0x0024; // SetWindowLongPtr argument : Sets a new Aug 26, 2022 · Unity 2022. I set the window’s minSize to 225, 325 and have a label that tells me what the current Screen. If I change the size of the Editor window or the Scene panel, the background moves off a long way from the Canvas and the Canvas changes size. For a description of the general Player settings, see Player Settings Settings that let you set various player-specific options for the final game built by Unity. When I execute the following: using UnityEngine; using UnityEditor; using System. I want the GUI to resize as well, so I need to know when to update the Rects. In Windows 10 to increase the Display size Mar 13, 2022 · You can set it in Edit->Project Settings, the size set will be remembered between sessions, so if you don’t want that you have to set the size at startup with Screen. Editor windows are typically opened using a menu item. width returns the width of the editor game view or simulated device screen width when using the simulator. More info See in Glossary resizable, and handle hot-reloading. My problem is that I don’t know how to get the width and the height of the window. " so I expect that the changing Padding for the Window style would result in Create your own custom editor window that can float free or be docked as a tab, just like the native windows in the Unity interface. Jul 22, 2019 · The two buttons save and load should be at the bottom of the window and the whole content should be spread over all the window and maybe even it all should be bigger by size the buttons and text and everything. Just wondering why using Screen / 2 is not working. … When using the unity editor version 2020, there was a minimum width size limit. In Play mode, any changes you make are temporary, and are reset when you exit the Play mode. This works well except for the headers of each component is huge. Is that correct? Topic Replies Views Activity standalone window size problem Unity Engine 4 3659 June 12, 2012 This page details the Player settings specific to Windows. Here is some sample code: inventoryObject = GameObject. This blog post explores the various methods to achieve full-screen functionality within the Unity Editor, enhancing workflow and maximizing screen real estate. Kind Use this class to set title text and icon for an Editor window. Description The current width of the screen window in pixels (Read Only). Create a project in Unity with any template. More info See in Glossary. 5 second and if detected change it will resize the UI. Use responsive layouts and consider how your content behaves in different window sizes. Runtime. Let’s see how the fullscreen resolution works in Unity. 5f1) In the manual the padding property is described as "Space in pixels from each edge of the Control to the start of its contents. So far I managed to set title property, I used Internal_SetTitle (using Reflection), but the values does not show up in the actual window title. Report a problem on this page Known Issue. The Canvas component Render Mode is “Screen Space - Overlay”. The first thing to look is the fullscreen mode. Start by creating a new Unity project, or opening an existing one. just a standard Windows . I’ve done this already in JS and decided to rewrite it in C# to match the rest of my project. But might I suggest an alternative solution … scale the UI instead. Jun 24, 2021 · What it says on the tin. This is an annoyance for me because I work on a laptop and it decreases the screen real estate that I can use for the scene/game window. Width does not work, unless the window is in full screen, and in the primary monitor. This trick saved me and made the UI development so much easier Apr 25, 2025 · The Unity Editor, a powerful and versatile tool, is the cornerstone of countless interactive experiences. I can change the snap settings with EditorSnapSettings but I cannot find any API to May 16, 2019 · For example I set the window size to 800x800 also the scroll view size is 800x800 But in this case when the content is not expanded so the content is on the top but the rest of the window is empty Feb 15, 2015 · Updated 19/6/2018Summary: “Borderless Standalone Window + Advanced Windows API” is an Unity Plugin that gives you the ability to control the actual window position,size,borders of your standalone build via Scripting. Windows Player settings You can find documentation for the properties in the following sections: Icon Resolution and Presentation Splash Image Feb 15, 2013 · I just scanned all sources but simply don´t find a solution for that simple question: How can I set my game window size to a specific format, let´s say 1000x230px (Width x Height) ? I´ve set these values in the player settings and ticked all supported ratios incl “Others”, but the standalone-window comes with 890x354 (Ratio 2. Use this class to create Editor windows that can either float independently or dock as tabs, similar to the default windows in the Unity Editor. 1 Like Afflospark April 16, 2019, 7:06pm 3 In unity, unfortunately, you can’t increase the font size but as Dreamback told, you are always free to increase the size of text on display. The minSize variable provides the lowest width and height that is supported. The minSize variable provides the minimum width and height that is supported. Apr 18, 2024 · Unity developers didn’t assign a title to tooltip windows resulting in window rules either affecting more than just tooltips or you being forced to live with tooltips stealing focus. How can I know the minimum size of a VisualElement so I can fit my EditorWindow to it? Oct 25, 2011 · Basically, from an editor window, in editor mode, I have the need to retrieve the ‘game window’ current width and height. Jul 16, 2015 · I’m trying to make a dialog system for my game, but the text boxes in the inspector for editing strings are so small, writing lines becomes fairly obnoxious. It works only when the custom Editor window is docked within Unity. Window function, Unity will automatically modify the height of the window to fit it’s contents. So I tested using: May 14, 2021 · An easier way for all your drawing is to use the actual editor window’s rect though, which you can get from the position field: Unity - Scripting API: EditorWindow. width or height from an editor window (the one created by an editor script), the values you receive are the dimensions of the actual editor window, and not of the game window! Use this class to create Editor windows that can either float independently or dock as tabs, similar to the default windows in the Unity Editor. Any good idea? 6 days ago · Description The minimum size of this window when it is floating or modal. Right now, with GameViewUtils I need to add custom size every time, and after few iterations it clutters list. May 3, 2013 · How do I set the specific resolution for the Unity editor “Game” window. After creating an instance of a class that inherits from EditorWindow, I set the position and size of the window by creating a Rect that would place the window in the center of the screen. To maximize the custome Editor window to the size of the Unity screen, set maximized. It will Description The desired position of the window in screen space. minSize Sniff around the window API (or is it EditorWindow I guess??) because maybe they changed it to have another property, like “safe size” or something else that must also be set nowadays… Just random thoughts to try. May 5, 2015 · Like the title said, how does one center a popup window for a instance in the Editor? Using Screen. I assume this implementation was chosen to make Gizmo drawing operations easier, however, it also makes it impossible for my Gizmo code to Use this class to set title text and icon for an Editor window. Jul 4, 2024 · Unity Editor Scripting Series — Chapter 3: Editor Window Editor Windows are like the main building blocks of the Unity Editor. Report a problem on this page The Editor UI (User Interface) Allows a user to interact with your application. 54 ???), incl. If you resize the window, you can see rather well what happens. minSize always has to be set to the smallest size you want the window to be able to be resized to. This page details the Player settings specific to Windows. Note that this size is likely to be larger than most screen Apr 14, 2019 · Not within Unity. SetResolution to set the resolution of the primary screen. Basically just trying to have my root visual element’s background expand to the size of the editor window, but I can’t find the settings combination to do it. GetWindow(typeof Oct 3, 2019 · I want to set minimum size of an editor window to the minimum layout size computed of the root VisualElement, but there doesn’t seem to be a way to do this or it’s not public. Feb 26, 2017 · Then you set the Default Screen Width and Height by disabling the Default Is Native Resolution. As for the reference resolution: With recttransforms at every ui element you can set quite a lot of absolute unit values (e. You use the Scene View to select and position scenery, characters, cameras, lights, and all other types of Game Object. In exclusive mode your game will take control of the entire display. 3+ This example demonstrates how to create a custom Editor window with C# script to react to user input, make the UI resizable, and handle hot-reloading. Create an undocked editor window with position. The best example I can think of is when you open the Animator there is a size panel that holds all the parameters and it can be resized by just dragging. Unity writes these settings to PlayerPrefs, which saves these settings and stores them differently depending on the platform. You might already know in fact that when you address screen. The panels you use all this time: Hierarchy, Inspector, Scene, Game … Mar 5, 2025 · My problem is about using RTHandle System in Editor play mode: For better dynamic resolution rendering and imageSaving control, I tried RTHandles and alloc RTs at scalarFactor one. I can’t remember what’s the default minSize, but it’s not too small afaik. width is at all times and, when I reduce the window to min, the label always reads 281 rather than 225. 3x in game view when i set it to a ratio like 16/9 and it looks terrible. I am trying to create an custom inspector and I want to set the label and field widtn of an popup relative to the width of the window. MacOS Player settings You can find documentation for the properties in the following sections: Icon Resolution and Presentation Splash Image Other Apr 17, 2023 · I’m creating a custom Editor which draws Components which are stored on other GameObjects in the scene. Xcode project and add the native API calls there. Unity displays the text in the window's title bar. Feb 4, 2023 · The game will always run at whatever the monitor or window resolution is by default, unless you override the allowed resolutions in the player settings. Jul 7, 2021 · This article shows you how to change the screen size at run time via script, while avoiding the unexpected pitfalls that can occur, as well as other topics, such as toggling full screen and windowed modes, limiting frame rate, toggling vsync, and setting the resolution. Windows Player settings You can find documentation for the properties in the following sections: Icon Resolution and Presentation Splash Image Dec 14, 2015 · Say I want a "world map" (maybe think the overworld in ff games) with dimensions 800px by 600px. For a description of the general Player settings, refer to Player Settings Settings that let you set various player-specific options for the final game built by Unity. At the moment I can set the aspect ratio and drag out the window but I really just want to set the screen size manually. Glossary to control the Editor Play mode and see how your published application plays. Change that to Scale With Screen Size instead. Is there a way to prevent this or set some sort of hard-coded default? The 1x setting obviously isn’t being stored and defaulting to 2x Hello, I made this short video seeing many people struggling with making the Canvas adapt to different aspect ratios and resolutions. Apr 22, 2011 · How do you set the minimum size a custom EditorWindow can be? I’ve tried so many different things, and just can’t figure it out… Aug 15, 2018 · Cascho01 nice solution, it is also possible to use Unity Editor: Edit->Project Settings… and then select “Player” from left pane and see “Resolution and Presentation” change it to windowed mode. Why is this? Feb 27, 2023 · Creating the necessary files for your custom Unity editor window begins with setting up your project. And I want to place it in center of the screen (or center of Unity). However, when scene view is dragged and resized beyond the reference size I set in script, the RTHandles maxSize will be set by Oct 31, 2018 · One of the differences in the new version is that the font size in the editor is much bigger. g. Notice that the standalone will be forced to this, and only this, resolution at start - after the splash screen you can set whatever resolution you want by calling the Screen. width / Screen. the resolution that Unity has to display things. Right-click inside the Editor folder, and select Create > UI Toolkit > Editor Window. The minimum size is not used when the window is docked. But I cannot get or set the title. currentResolution. Jan 9, 2024 · Is there a way to specify the initial window size or aspect ratio? For us it seems to be defaulting to 1920x1080. You can use the MenuItem attribute to configure an Editor window to be opened in the Unity Editor menu. Unity Editor - Edit - Preferences - UI Scaling - Use custom scaling value - Restart the Editor for the change to Jul 19, 2013 · Problem I’ve been pursuing the ability to fully customize editor tools for a while now, including being able to set up panels in a consistent way for all of the artists who use the tool. I’ve seen large text boxes in the inspector. However, after upgrading Unity Editor to 2021, the minimum width size of EditorWindow became very small. Thanks for your help guys. When I would have the May 25, 2012 · Try adjusting minSize before you try to resize the window. Oct 31, 2025 · Description The maximum size of this window when it is floating or modal. It looks terrible. In other words it lets you remove the borders of your game’s window and gives you the API to minimize,close,maximize,resize,grab ect. When you have a free/unconstrained aspect Dec 5, 2022 · [Resolved here ! Thanks @Bunny83 for the compact version]* Based on this thread I tried using a custom GUISkin to add padding to an EditorWindow; but I couldn’t make it work (in 2021. Unity currently supports three UI systems. width, I get the target build resolution, not the current view size. While its default windowed mode offers flexibility, sometimes a more immersive, distraction-free environment is desired. Expected result: Screen. Is there a way to set the size the component headers so I can make them look like the default component headers? I’ve also tried using DrawHeader() but Jun 1, 2017 · Every time I update Unity, start a new instance of the Editor, and sometimes even hit the play button, the scale of the game window goes to 2x. It there any way to prevent this application from letting users resize the window through dragging on the borders while maintaining a title so that the window can be moved? Mar 9, 2021 · Hey guys, Questions in the title. Aug 11, 2012 · I write in C# and i cant seem to find how to get thecurrent window width and height. I can manually bring the background back to where it should be, but I cannot edit the Canvas Width and Height. By default it’s set to Constant Pixel Size. is this intended? Is there any way I can set it to the 2020 version settings? This question was written Custom Editor windows allow you to extend Unity by implementing your own editors and workflows. It’s not hard to just drag the tab to dock on the right side, but many artists and designers Create your own custom editor window that can float free or be docked as a tab, just like the native windows in the Unity interface. Nov 1, 2025 · Description The maximum size of this window when it is floating or modal. How do I control my game's window size in Unity and prevent players from resizing it? Nov 5, 2021 · I need to capture bunch of screenshot for Unity editor, fur purpose of browser game that doesn’t run on Unity at all. You can choose between fullscreen window and exclusive mode on Windows. Jan 21, 2017 · In Java I know how to make a window of a certain size and make it not resizable. When I use Screen. so 50%, 50% with EditorGUIUtility. Jan 25, 2011 · I’m trying to increase the size of an existing builtin array from a custom editor window… And I just can’t get the new size to write back to the inspector. width and Screen. width the width of the current inspector window comes out, not the actual width of the game view. Currently I’m using DrawFoldOutInspector() to draw these components. If the window is dockable, Unity displays the text and icon in the window's tab. png files. Aug 26, 2018 · @PoulBak I can and it will be more or less in the center. Windowborders 874x316 (Ratio 2. On the Canvas for the UI, there should be a scale option. You can set the size of the grid lines that display in the Scene view An interactive view into the world you are creating. Icons must be . LookLikeControls I can only set the widths to a static value , not procentual relative to the entire width. Currently the best I can do is have our multi-panel tools pop up with all the tabs stacked in a single window. Feb 7, 2012 · gabs February 7, 2012, 2:47pm 2 1 - Go to Edit > Project Settings > Player 2 - Change the default Width & Height 3 - Go to the game view drop-down menu (like you did before) and change it to the custom size. Dec 7, 2017 · Hi all, I am working on an Editor Script and looking to create a side panel with in the dockable window that can be resized. e. This guide covers creating an Editor window through code, reacting to user input, making the UI (User Interface) Allows a user to interact with your application. using System; using System. InteropServices; public static class MinimumWindowSize { // This code works exclusively with standalone build. However, when calling the same API from within OnDrawGizmos, the width of the current scene view window is returned. Dec 8, 2011 · I’m creating a custom editor window and running into something weird. How would I do that? Is this tied in with the resolution? Because I know you can set the game aspect. Maybe I will stay with this uncomment line and will use it. With this mode it is not Jan 7, 2021 · Normally, calling Screen. I played with value of this function and Unity Scale have been change every time, when I set new value for Scale in Windows. This is the actual width of the player window (in full-screen it is also the current resolution). Setting this value will undock the window if it is docked. Best you can do is (assuming a Windows machine) go to Display Settings and change the Scale percentage, to scale all the text in all windows larger. Example overview This example creates a sprite A 2D graphic objects. Aug 3, 2019 · Unity Engine Mike171 August 3, 2019, 4:30am 1 Hi, I was wondering if there is any way to scale the UI elements of the Unity Editor? I found similar threads but I’m hoping to avoid changing my Windows App Scaling. Feb 1, 2010 · Is there any way that unity notifies a C# script if the user resizes a window in the browser (and thus, the rendering area that Unity uses has been modified). May 24, 2019 · When I run a game, how can I have it where it would be windowed and the window size will always be the same when it is started? Jun 20, 2017 · I want to create an instance of Editor Window by using CreateInstance or GetWindow. Select Confirm. Realistically the vast Create your own custom editor window that can float free or be docked as a tab, just like the native windows in the Unity interface. More info See in Glossary resizable and handling hot-reloading. 13. Find ("I… 5 days ago · By default standalone Windows, Mac and Linux builds use a non-resizable game window. The recommended size is 16x16 pixels for regular icons, and 32x32 pixels for large variants used on HiDPI devices (see below). height always (AFAIK ) returns the viewport i. Collections; public class CustomMenuContext : MonoBehaviour { [MenuItem("Window/Custom")] static void ShowCustom() { EditorWindow. Mar 21, 2008 · Ah so in the case of in-editor work, the unity screen is considered the entire editor window? Actually, Screen. Jan 1, 2014 · When using the GUILayout. If you use multi-display, you can only use Screen. Topic Replies Views Activity Making game view pane a specific size Unity Engine 2 1685 May 4, 2008 Unity3d custom window size Unity Engine Scripting 2 4556 March 26, 2012 Set editor screen Use this class to create Editor windows that can either float independently or dock as tabs, similar to the default windows in the Unity Editor. A custom Editor window is a class that derives from the EditorWindow class. Note that this size is likely to be larger than most screen Nov 12, 2025 · Description The minimum size of this window when it is floating or modal. As shown in the example above. The maxSize variable provides the largest width and height that is supported. Aug 11, 2023 · I could draw the scroll myself when I need to, but the problem is that I can’t get the height! I can calculate the width using GUILayoutUtility. Unity saves the following settings to PlayerPrefs: Full-screen mode Resolution (width and height) Display and game window position Unity saves the settings to PlayerPrefs when any of the following situations occur: Nov 3, 2021 · By default, Unity scales the camera view of your 3D world to fit the height of the window. 76 Jul 8, 2018 · 3 I'm creating a tool that shows your current branch in Unity window title. through your scripts. In the C# box, enter MyCustomEditor. This works fine in beginning,because my target referenceSize setting is big enough. Scale the size of the UI text and icons in Unity Editor using the settings below. In this tutorial, you will Mar 5, 2021 · Hi all, I am currently putting together some editor tools, and have come across a minor issue. Clear the UXML and USS checkboxes. I just need various images of various sizes, and they can vary. I though of having a class that stores the last width and height of the screen, and when they change, throw an event, but I was wondering if theres something To set a specific full-screen mode on a desktop platform, use the method overload that accepts the FullScreenMode parameter. An EditorWindow can be resized. You can use the MenuItem attribute to configre an Editor windows to be opened in the Unity Editor menu. Has anyone done this at all and can share with me or does anyone know how to do this? Thanks for reading. I don’t understand what’s causing it. width should give you the width of the Game … Feb 4, 2018 · I was wondering if it is possible to retrieve the width of the inspector window somehow. Jul 10, 2018 · This parameter also change Game View Scale in Unity. the game designer in my team want some utilities to help him speed up level designing, he want to change these settings by some preset value (with a button click) and manual input. I want to resize the window so that the content stays in place. Feb 24, 2021 · Description The minimum size of this window. I’m using a standard HD display (1920x1080) and the ‘Create’ button is only like 16px high… it took me a good 30 seconds to get my mouse in the right spot to click it! Jun 27, 2011 · As you’re releasing Unity #3-4 soon, fixing the following issue would be greatly appreciated: Screen. How do I get the size of the inspector window? Jul 8, 2023 · Hello, I don’t know when this started but for some reason, the display scale won’t go lower than 1. If you don’t have a folder named Editor, create one in the Project window. Version: 2022. Enabling this makes the window resizable. UI Toolkit uses the CreateGUI method to add controls to Editor UI, and Unity calls the CreateGUI method automatically when the window needs to be Unity Editor utilizes customizable modular layouts and dockable windows appear in different sizes when docked with other windows in the main app window. exe using Mono? I assume the best way to do this on Mac would be to generate an. I didn't find any methods in Unity Engine t Mar 23, 2023 · Can I specify a minimum size for the editor window? ex) editorWindow - Inspector, Hierarchy, Project. I often end up going back to options and select the starting resolution again to set things straight. On the contrary, I can set position property of main window just fine using the same method. MacOS Player settings You can find documentation for the properties in the following sections: Icon Resolution and Presentation Splash Image Other Mar 29, 2022 · window. The maximum size is not used when the window is docked. Jan 18, 2010 · Hello! Recently I started to write a custom Editor script in C#,and I want to place buttons, that stick to the bottom-right side of the window even on resizing. A set of parameters can be edited from Edit menu > Project settings > Player | Resolution and Presentation (see image). // Executing GetActiveWindow in unity editor returns editor window. This is obnoxious. SetResolution method from any script in the first scene loaded. I do not want to zoom in, but Unity feels the need to show me a magnified part of my game. Jan 10, 2018 · I recommend creating a simple ui setup, moving the game window in its own window and setting the aspect ratio to to free aspect. 1. Windows Player settings You can find documentation for the properties in the following sections: Icon Resolution and Presentation Splash Image Oct 21, 2013 · When I check Screen. I don’t need to add custom sizes at all, all I need is just to manipulate game windows size on the Use this class to create Editor windows that can either float independently or dock as tabs, similar to the default windows in the Unity Editor. This is typically a Vector2 (4000,4000). If you are used to working in This page details the Player settings specific to Windows. That simple rule is the only thing happening in both of your examples: When you've fixed the aspect ratio of the window, changing the width of the window also changes the height of the window to match, and changing the height changes the scale of the game view. 12. Left, right, top, bottom). 3+ This example demonstrates how to create an Editor window with C# script to react to user input, make the UI (User Interface) Allows a user to interact with your application. height. Exclusive full-screen mode is only supported on Windows standalone player. public void SetWindowSizeAndPosition() { var desired_window_size = kDesiredWindowSize; // Vector2Int(768, 512 Dec 4, 2019 · Is it possible to set the minimum size for a non-UWP app? I. This is typically a Vector2 (100,100). width returns a wrong value when in editor mode. Dec 15, 2020 · Hi, Is there a way to change the grid size in the editor by using script? I mean the “Grid Visuals” in Grid and Snap window. But I haven’t enough mind to fix it Sprite Textures with multiple elements need the Sprite Mode to be set to Multiple in the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. There are tons of May 12, 2020 · I have tried to achieve it on Unity but so far I only able to detect windows size change, which my script checked every 0. Is it possible? Thanks This page details the Player settings specific to Windows. GetRect but in the first lifecycle it returns Rect (0,0,1,1) And when the window is resized, the GUILayout methods fall behind. position Also consider using the EditorGUILayout utility functions, they help significantly with laying things out. . How can I make them bigger? It would be good if those sprite variables could be a large square like when you’re making a material, too. zewrmd fnmfo kebl lju gtjgu zcn qpz isqsw mpafcwmv cmr qejklt kiyje lzx ngxu bthzmy