Avorion damage types Instead, you only need to use a turret of the corresponding type of fighter you want to create. Jan 21, 2018 · Can you guys please explain me about what weapon types are good for what? For example what is the exact difference between lasers and teslas? Or what is lighting gun good at? Or what is the difference between canons and missiles? Which weapon is best for stations? Etc. By the time you're in inner core you should have not less than 30 armed turret slots on your main ship, plus a full page of fighters. (hover over the question mark next to the dropdown for speciffic info on difficulty) Dec 4, 2024 · Greetings! I found a 4 year old reddit where it says that the material of guns doesn't matter and only means what kind of block it has to be placed on. Torpedoes are a special type of armament that is launched with a Torpedo Launcher block, and able to be stored using a Torpedo Storage block. Recoil is [Damage × 10] N, calculated after all multipliers. com] (Chaingun, Bolter, Plasma, Laser, Cannon, Rocket Launcher, Tesla, Lightning, Railgun, Pulse) Unarmed [avorion. 0 and the shield damage multiplier is 1. Back in the old version I had a Supercarrier with 1 mil Omicron worth of Seekers, and 200k Omicron worth of Lightning Turrets that had damage boosts to shields. Turrets are used for combat or mining. this will show dps/slot. Let's say I generate a Laser turret with damage of 5. Modifiers for individual weapon types follow: Chainguns - +hull damage randomly and (very rarely) shield penetration (aka ionization) a la pulse cannons. damage type bonus is just that. Turrets themselves are not affected by anything beyond potential power requirements. May 3, 2021 · I have had weapons leap up in damage from white->green->blue->gold. What is the base damage multiplier for damage types being 'super effective' against shields/hull? For example if I use antimatter damage against a ship's hull, is it just double damage or something else? Mar 27, 2025 · New Avorion players should make sure to note that you can use the mouse to set turret modes for any group with Independent turrets. Each weapon has its own look, as well as its own sound when fired. The new damage type seems to make a unique weapon and system upgrade. Every different type is dyed in the color of the material it contains. If your tesla fighter is hitting a stone block, it will do no damage, but the physical Oct 11, 2021 · I find cannons does the best damage against shields and hull, all on autofire because the AI is better at aiming long range projectiles than me lol. So your 144 DPS tesla is most likely electric damage, and the other one is doing 60 physical - 60% less damage. . But fire rate of 0. Then things turn disastrous going further. What would you mix with either of those? Weapons are attached to turrets and are fired when the player presses the 'Fire' button. The potential of an armor tank and a hull tank is interesting. I original thought this thread would be about turret types like Railguns vs Cannons and such on which type you prefer. Jan 3, 2021 · The material of a fighter will affect its stat point distribution when you're designing it. Types For each turret in Avorion, there is a corresponding fighter type. In particular, we can reduce the damage by making the weakness value "-". Blocks are what all structures in Avorion are made of. They can be made of different material. com] (Mining, Salvaging, Force, Repair) May 22, 2023 · Avorion guns need avorion armor and that's expensive, but iron guns can go on anything. The radius is usually 3-15km Bolter The machine Others include +damage, +shooting, +shooting until overheated, +range. there are hull and shield upgrades that provide modifiers to damage resistance. 2 against shields *BAM* in your face! :D 189% increased shield damage. You can change this multiplier to reduce collision damage. We're adding some more variation to enemies, damages and added some improvements to hyperspace jumps. Are there any other Jul 9, 2020 · there is an option in the menu for extended tooltips. Sep 25, 2021 · Automatic cannon Simple machine guns Damage type physical / antimatter / plasma / electricity. Occasionally The end results speak for themselves, currently in my playthrough I have killed the Worm and I have 6 different weapon types in my capital ship, all weapons were crafted in Ogonite space and I have dozens of researched purple, red and yellow Ogonite/Avorion weapons that are, for the most part, far from a DPS upgrade. Mar 9, 2017 · Hi guys, Just trying to work out the relationships between Turrets/Materials and Rarity. There are 7 different types of asteroids, one for each resource available in the game. Feb 17, 2017 · If I want to achieve a a lot of omicrons (at least 50K or higher) what is the best weapon? I have been using lasers so far, but crafting can get the lasers only up to 450 damage per second. 0. Jul 21, 2021 · Yeah. I did find a factory that sells antimatter rockets for 6. Thank you May 13, 2020 · Why are some ships immune to a damage type, and then more appear as you destroy them. Welcome to the Official Avorion Wiki! Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an impassable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome. Sometimes they have a parameter “Ionized projectiles”, thanks to which they, with a certain chance, can hit targets under the shield. They are attached to ships and stations and have a number of weapons attached to them. Toss in a little lightning for the electrical damage Good lasers if you can get them. Ergo, this should mean that you should only look at the DPS (and possibly damage type), is that correct? Staufe Sep 28, 2019 · This may be true for small rail guns at minor speeds (like Avorion’s), but if the projectile is traveling at a considerable fraction of the speed of light (say 50%) or is bigger, it deals way more damage! Due to its amorphous chemical structure, any Stone has nonexistent electric conductivity and as such acts as a natural isolator. As with blocks, weapons consist of different materials, and Jan 29, 2020 · -New damage types Resistance and weak are very interesting elements. 129510. 12 or something ;). Is a common Avorion turret better than a legendary Iron turret? or is it literally down to the damage stats on the turret itself and the material etc doesnt make any difference? Should I be equipping all O Sep 13, 2022 · A in-depth guide for Avorion! This guide was made while I was playing in a multiplayer server, I started taking notes on what I was doing to progress towards Avorion area and decided to create this g Hi all I'm in the trinium region of my insane playthrough and I'm stuck for choice. though there is a feature request on the official avorion server to have sort by dps/added. chainguns are the May 18, 2023 · Okay, so the material type of the weapons are only relevant for the inital stats. You can turn collision damage off or on quarter by quarter alongside the difficulty level. Encounter damage on the slot varies from 1 to 15000, depending on the level of tech and the material of the gun. We're starting to mak That lets me know that there's a turret factory I need to remember, the material type (important for mining and salvaging), weapon type, weapon quality, damage, overheat/cooldown, slot size and cost. Jan 26, 2017 · Collsion damage – The ammount of damage you receive when colliding with another object, based on the speed and mass of both objects. Materials are a resource required to build blocks for ships, or to help pay for a ship to be constructed at a shipyard. I also see that the hull damage multiplier is 1. That said Coaxial anything goes in the trash for for me. Turret factories randomly produce turrets with random traits such as Burst Fire. Damage types I'll ignore for the most part because they should be obvious. If I look at the weapon attributes, I get damage of 5. All you know is that the Event also spawned multiple Enemies start having natural damage resistances sooner and have them much more often Enemy natural damage resistance, when applied, is bigger, and you actually end up with enemies that are entirely immune to specific damage types A certain boss with a death beam attack turns faster as the difficulty goes up Damage type and special attributes play a large role though. I have a question about damage types. The number of barrels of a turret (such as a triple chaingun turret) is purely cosmetic and does not affect the DPS of the weapon. Armed turrets are used to defeat enemies (or allies if you wish), and their only purpose is to inflict pure damage to ships. There's no individual turret or weapon type which does tolerable work in only 4-6 six slots. 1 Date: February 5th, 2020 Gameplay Improved pirate dialogues Reduced time between entering a yellow-blip sector and being talked to by waiting pirates A selection of basic upgrades is now always available at Equipment Docks Boss Fidget is now only stunned by Electric damage (from befo May 21, 2020 · I am currently writing an update of my Custom Turret Builder mod. You might want to have a few different damage types with your fighters in case you encounter enemies resistant to a particular type. Weapons now officially deal different types of damage: Basic Physical and Energy, and then Antimatter, Electric, Plasma and Fragment damage, which are specializations of Physical and Does that have any bonus over any other damage type other than multiplying by 0 vs rock formations? I do fancy dem electric miniguns but if all they do is bringing that drawback then screw you! The Weapons Category is for the pages describing the different weapon types in the game. Unarmed turrets are used to harvest resources, and can sometimes have Basically, damage is damage and type doesn't matter, unless it's hitting something for which it does matter. The resource type of the turret depends on the position in the galaxy. Blocks are also interacting with the structure's surrounding environment physically for example with collisions, getting fired at by turrets, flying through gas clouds Sep 25, 2023 · Trying to use weapons of different types is a nightmare, becuase of wildly different ranges, damage types, projectile speed, accuracy, some of them overheat, others have battery charge and list goes on and on. Unlike the Turret Factory, the Fighter Factory does not require crafting components to create an item. 4, hull damage of 5. For example a xanion mining turret can only be produced in an area which is naturally filled with Xanion. Hi all, so i've been playing Avorion a lot lately and read several posts and also the wiki, saying that disruptor weapons like lightning turrets are doing great against shields. I always use a group of 5 similar damage turrets (of identical type) for research so am surprised by the output - frequently the damage even drops on later research levels. And since they random it's just a who rolled better status. Where it matters is if the target has damage immunities, reductions, or weaknesses. I don't mind resistance, but immune no. There are 3 different weapon types: Projectile Weapons Laser Weapons Mining Lasers The visual appearance of weapons is randomly generated. Haven't done the rifts yet though, probably some new toys there. Fighter specific stats can be increased using Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. The material of a block can also affect blocks, such as the energy generated by Generators, the power of Shield Generators, or the effectiveness of Hyperspace Sep 10, 2022 · Unless you're trying really hard to minmax a rift ship with the minimum amount of weight while cheesing the toxic cloud damage against blocks that arent avorion (which i dont think is worth it at higher rift depths) generally you just want to upgrade everything to avorion asap. I like pulse cannons with Antimatter modifier; Basically ignores shields and deals double (or more) damage versus hull. This is how you can get turrets firing automatically; particularly useful for mining. With pulse guns and 90%ish pass through, sometimes enemies died before shields were fully down. High damage chainguns are good with a decent rate of fire, for consistent damage output, and you can often enough find them with decent %chance to penetrate shields. I think overheat isnt taken into account for DPS so thats worth considering aswell as bonuses against shield and hull ofcourse. The thing is, in the game i can see a +dmg to shield modifier on plasma type weapons, but not on a normal lightning, laser or tesla weapon. Then, as unsatisfying as they are to look at and use, lightning turrets usually have the highest effective DPS. Torpedo damage scales with the sector's DPS and Tech levels, as well as the rarity of the torpedo. I have been experimenting with the lighting gun and damage per shot can get up to 5000. Just use the highest per slot damage turret you can find, preferably one with bonus shield or hull damage. Asteroids are a special kind of object that the player can mine using a mining laser to collect different types of resources. Point Defense Cannons can have 2 to 3 weapons, each with identical statistics. For example, Launcher Turrets create Launcher Fighters, and Repair Turrets create Repair Fighters. They are sold at Equipment Docks past the Naonite reaches, and can be looted from destroyed enemy vessels. In a turret factory you can produce turrets. This influence depends on the type of the blocks, and the material the blocks are made of. Weapons (or turrets) are the primary way of inflicting damage and harvesting resources in Avorion. From my certainly limited understanding damage per second and range are the most important stats. Point Defense Cannons are defensive Turrets. Doesn't matter their stats it's to much of a pain to aim them cause they Feb 5, 2020 · Damage Types & Enemy Variations We added a few new ways how hulls and shields react to different damage types. Mining and salvage lasers obviously need to be the highest tier or they're useless. This won't alter its damage but it does affect its flight capability and survival, along with how much space it takes up in a hangar. These will be displayed If you send a R-mining (or salvaging, cause same infrastructure for both types) equipped boat out on an expedition, instead of just calculating the omni of mining lasers, it also factors in cargo space, and the holds of your escorting ships. Avorion is basically a space ARPG where it's all about the random loot drops. 4 and shield damage of 5. Base damage is determined by rarity and tech level, rather than fire rate and sector dps. 31. Fighter Factories are Factories that can be used to create your own Fighters. This is upsetting because it means you need to completely replace all your lasers every 2 tiers, in a game where typical enemies don't actually drop mining equipment. This makes Stone blocks completely immune to damage dealt by weapons with Electric damage type, such as Tesla and Lightning Turrets and Fighters, and when hit will prevent any damage to Hull Points as well. So plasma fighters do well against shields, ionized weapons will damage hull when it passes through (tested: Turn off weapons, only use fighter group with given weapon, watch enemy health. Every Turret produced at a turret factory also has different traits. According to game files, the prefixes indicate that turrets can Pair the Rockets with weapons that do increased damage to shields, for a fun one-two punch that wrecks. Do weapon material types matter, such as titanium weapons doing more damage against iron ships, or does it just limit where you can place weapons? Aug 23, 2024 · Weapons in Avorion fill their own niche but some do better than others if you look at drop table and to explain efficiency and preferences i created this list of preference on what to use from best choice to worst ones Oct 12, 2021 · At best, it can suggest the size/type of the turret intended to be placed on those mounts, but you can place a tiny PDC into a massive artillery turret mount, and it will look like massive artillery operating as tiny PDC. gamepedia. Point Defense Cannons scale with the Damage per slot and damage type carries into fighters. Bolters - +hull damage standard. Fighter Stats are directly related to the stats of the turret used. In my case its physical damage types, but physical damage causes impact damage and heat, but their not immune to plasma which is also heat. There are three types of turrets: Mining Laser, Combat Laser, and Chaingun. which do have a trade off. Aside from that, look for turrets that have bonus shield and hull damage. 5mil a pop which would be a safe choice if I mix it with some plasma lasers, but I did that last time. Point Defense Cannons are able to generate with one of the following damage types. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. How are the other weapon types on this difficulty? I'm eyeing up cannons or railguns. Weapons now officially deal different types of damage: Basic Physical and Energy, and then Antimatter, Electric, Plasma and Fragment damage, which are specializations of Physical and Energy damage. Immunity belongs nowhere in this game. They divide into four categories: Armed Turrets, Unarmed Turrets, Defensive Turrets, and Torpedoes. But I don't know if those numbers Feb 9, 2017 · Good plasma with high extra shield damage, for knocking down shields quickly. Avorion is a space-sim sandbox game where you build your own ships and fight, trade… Feb 4, 2020 · Patch 0. Got one from 0:0 with 44706. Blocks directly influence the behaviour of the structure that is built out of it. a bonus. 6 damage and . Asteroids can be mined for resources using a drone or a ship equipped with at least 1 mining laser. Their strength and cost increase with their tiers, and have different weights and can form different types of blocks. Oct 17, 2017 · Fighter Types You can build or purchase 2 main types of fighters with any of the 7 materials which match the types of turrets in-game: Armed [avorion. What turret type does the most damage per second? I was always under the impression that coax Lightning turrets do, but their downside is low overall fire rate, however I've now found several coax Tesla turrets that do significantly more DPS while being continuous. 4. Unlike Subsystems and Turrets, torpedoes cannot 29 votes, 22 comments. If a iron weapon has more damage as a avorion weapon, i should use the iron one. The Holy Grail turret is a high damage 1-slot pulse cannon with bonus hull damage and a high shield penetration chance. There are also Crew Shuttles, which are used for boarding stations and enemy ships once weak enough (Under 30% HP). Difficulty – How hard the game will be. Can anyone provide some more specific data about those turrets and their plus May 29, 2021 · Can come as Anti Matter damage type and then anihilates enemys!! Not new but still awesom: "Mega Thor" lightning gun which can have Plasma damage type (can but not fix sadly). Feb 23, 2020 · Is a turret (titanium) with 1000 dmg better or worse than a turret (xanion) with only 350 dmg? I tend to use the xanion, because i'm cruising around in trinium/xanion-sectors, but i wonder 1000dmg sounds remarkable Collision Damage: Avorion has realistic collision damage, meaning most collisions are very damaging, especially with asteroids as they are made of rock, which is much denser than hull and armor. 18K subscribers in the avorion community. Some of these "changes" are things that were already in the game, but not explicitly highlighted. but the game will still sort turrets by overall dps. A combination of physical and anti-matter in case an enemy is resistant against a damage type. Used to run an artillery boat with 40km range, but sadly the guns dropped off in damage around Ogonite and I couldn't get a satisfactory replacement. Since this Event nobody has managed to get near the central regions of the galaxy. arkj jpgs lggykye dbyvf kzkaz vsyure stty wpcl ddkkgk rnppb azki tugl uxqy okawx arqs